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Capturing audio from one app, sending to another
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Capturing audio from one app, sending to another


  • Subject: Capturing audio from one app, sending to another
  • From: Evan Olcott <email@hidden>
  • Date: Wed, 11 Jan 2006 15:16:13 -0600

Hey everyone!

I'm working on an application that's an audio analysis app, and so far it's pretty cool and extensive. I'd like it to be able to capture audio not only from the inputs on the machine (which it does now just fine), but also audio outputs from other applications. I can only think up 2 ways to do this:

1. Use a "Detour"-like routing where my app sees the list of running applications with audio output, then the user can select the apps from the list, and I tap into their AUGraph outputs somehow. How does one tap into another app's audio output and get the audio buffers as they come through? Rogue Amoeba's work seems to do this, what method to they use?

2. Use a custom Audio Unit that captures the audio from that particular place in the audio stream that it's been put in the app, then send the buffer across application lines (and threads) into the running analysis app for display. I can see AUNetSend (I've not tried that), but could I use that or something similar to send buffers to another app altogether?

Both solutions are probably necessary for different situations, but I'm not sure of the possibility of either one. Has anyone done work in this area, and/or are these things even possible?

BTW - my app in not intended to *record* from other apps, simply to display pretty graphs and what not, so recording copyrighted material stuff is not the issue in this app.

Ev
Technical Knowledge Officer
Head Programmer/Designer
Audiofile Engineering

http://www.audiofile-engineering.com/


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