Re: Problem using two connected graphs
Re: Problem using two connected graphs
- Subject: Re: Problem using two connected graphs
- From: "Christoph Teschner" <email@hidden>
- Date: Tue, 31 Jan 2006 23:42:22 +0100
I want play the output of the stereo mixer through the default output
and at the same time play either of the 2 input channels of the
stereo mixer through the system output.
This way I get different audio streams coming through speakers and
headphones for instance. If I want to render to 2 different output
devices what would be an alternative to creating a second graph?
thanks,
christoph
From: William Stewart <email@hidden>
To: Christoph Teschner <email@hidden>
CC: email@hidden
Subject: Re: Problem using two connected graphs
Date: Tue, 31 Jan 2006 12:08:45 -0800
You can't call across graphs like this - that is why we don't provide an
API in AUGraph to connect things into it that aren't already a part of the
graph.
Could you describe what exactly you are trying to accomplish and we can
perhaps suggest some better alternatives
Bill
On 31/01/2006, at 8:47 AM, Christoph Teschner wrote:
Hi,
I have problems using two connected graphs:
graph1 consists of AUFilePlayer -> splitter -> stereoMixer ->
defaultOutput
graph2 consist of stereoMixer -> systemOutput
I connect the second output of the splitter in graph1 to the stereoMixer
in graph2 (so the splitter acts as the source of graph2).
This case works fine (the system output is identical to the
defaultOutput).
But when I add a timePitchAU or VariSpeedAU in front of the splitter in
graph1 the program crashes. When trying to add a matrix reverb at the
same position the program runs but produces distorted sound.
Best regards
christoph
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