AUMixer3dTest UI
AUMixer3dTest UI
- Subject: AUMixer3dTest UI
- From: Daniel Heckenberg <email@hidden>
- Date: Fri, 14 Jul 2006 13:59:02 +1000
Hello list,
I've just been playing with the AUMixer3dTest sample. As has been
previously noted on this list, there is obviously something a little
awry with the UI in this sample.
As supplied in the CA SDK 1.4.3, the application builds and runs with an
error about control embedding. The suggestion on this list to change
the custom control in the "Window" window to a group box removes this
runtime error but doesn't change the behaviour of the application.
What I'm curious about is the extensive code in the AUEditWindow class
to handle level metering and control / parameter updates that seems to
be unutilized in the sample. Is this simply vestigal code or is there
some other step required to make the sample work as originally intended?
Many thanks,
Daniel
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