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Re: Opening CoreAudio Examples in XCode
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Re: Opening CoreAudio Examples in XCode


  • Subject: Re: Opening CoreAudio Examples in XCode
  • From: "William Cotton" <email@hidden>
  • Date: Thu, 1 Jun 2006 14:20:32 -0400

Hey guys, thanks for all the help.

I reinstalled XCode and everything is working fine. I guess something must have gone wrong during my initial installation.

William Cotton

On 6/1/06, William Stewart <email@hidden> wrote:
I think the files you are seeing - the .pbxproj file - is a file
(probably called project.pbxproj) that shouldn't be seeing in the
Finder at least. That should be contained in a directory that ends
with .xcodeproj - in the case you mention this is SinSynth.xcodeproj.
This directory should be appearing in the finder as if it were a file
(it is what we call a bundled file - another example of these are
rtfd "files") and thus you should be able to double click on these
(the xc.... "file") and that should launch XCode and open up the
project you clicked on. Trying to open the .pbxproj file directly
doesn't work.

If you are *not* seeing these .xcodeproj as files in the Finder, but
rather seeing them as directories, then there is something wrong with
your install - I'd suggest bringing that up on the XCode support list.

Bill

On 31/05/2006, at 11:14 PM, Jens Ayton wrote:

> William Cotton:
>>
>> This is a very simple question. I am at a loss as to how to go about
>> opening
>> the CoreAudio Example projects that come with the SDK, for
>> example, the
>> SinSynth AU. There are no .xcode files, just a .pbxproj file. How
>> do I open
>> these projects?
>
>   In my experience double-clicking them works fine.
>
>
> --
> Jens Ayton
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References: 
 >Re: Opening CoreAudio Examples in XCode (From: William Stewart <email@hidden>)

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