Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue...
Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue...
- Subject: Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue...
- From: Olivier Tristan <email@hidden>
- Date: Tue, 20 Jun 2006 18:29:39 +0200
Angus F. Hewlett wrote:
.. of course, it would be in many ways far less problematic (less
complexity offloaded to third party developers; greater
interoperability with other systems; not making the assumption that
all developers want to design around your specific requirements) to
accomplish that with a windowed-remote-frame-buffer style design,
rather than trying to transport plugin state changes across a network.
In other words, you run the whole plugin (UI and DSP) on the remote
machine, screen-scrape the frame buffer for the UI window and redirect
event pipes appropriately... like VNC-in-a-window.
I definitely agree.
What could easy to do for a 2 band EQ can become a nightmare for a full
blown sampler where you do not have a finite parameter number and so on.
There is some developers who not only do AU plugin too :)
Good thing of this solution is it works for all plugin.
Regards,
--
Olivier Tristan
Ultimate Sound Bank
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