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Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue...
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Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue...


  • Subject: Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue...
  • From: William Stewart <email@hidden>
  • Date: Tue, 20 Jun 2006 15:53:18 -0700


On 20/06/2006, at 12:58 PM, Richard Burnett wrote:

I should have been more clear.  In the instance where I pass data to
the AU from the UI, the structs are allocated and filled out in the
UI.  I then pass a pointer to them  in AudioUnitSetProperty.  When I
get the corresponding call in the AU, I copy the data into a local
struct in the AU.  It works flawlessly in my experience.  Sorry for
adding any confusion.

Okay, I understand now, that makes a lot more sense. Yes, I am guilty of passing pointers back out of the AU into the UI and calling them from within the UI. I mainly did this because it made my code quite simple. I am going to have to rethink how I am doing certain updates. Basically, this was the issue:


1.Slide a slider in the UI
2.The action pushes the new parameter to the AU
3.I called a function in the AU to update the LFO class
4.I redrew the LFO waveform (called display on it, custom class).

I had previously used the property to pull the instances of the LFO class to the AU.

The correct way to do this I am assuming is to pass a structure holding the data locations I need that is in the UI namespace and call the property at step 3, then redraw using the details in the struct in the UIs namespace.
yes

Bill

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References: 
 >Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue... (From: Richard Burnett <email@hidden>)
 >Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue... (From: Robert Abernathy <email@hidden>)
 >Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue... (From: William Stewart <email@hidden>)
 >Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue... (From: Robert Abernathy <email@hidden>)
 >Re: Don't exchange pointers, was Re: Objective-C++/C++ with CocoaUI Issue... (From: Richard Burnett <email@hidden>)

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