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Re: Routing Sound to MultiChannel Device
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Re: Routing Sound to MultiChannel Device


  • Subject: Re: Routing Sound to MultiChannel Device
  • From: William Stewart <email@hidden>
  • Date: Mon, 13 Mar 2006 12:09:56 -0800

The property you need to look at is:
kAudioOutputUnitProperty_ChannelMap

In general, you should provide a channel map that is the same size as the number of source channels (your output unit's input) you are providing to the output unit. Then, for each of these (ie. if you have 2 input channels, then you have SInt32 chans[2]) you describe which channel of the device you want that source channel to go too. You must make sure that each output channel you specify is unique - the output unit does NOT do mixing.

Bill

On 13/03/2006, at 9:16 AM, Mark Coniglio wrote:

Hi,

Is it possible to tell the DefaultOutputUnit to route it's sound output to any channel (or pair of channels) on the currently connected multi-channel sound output device?

Or can I only use an AudioDeviceOutput output to route the sound in this way?

Could someone point me to sample code of how to route sound to the various outputs on a multi-cahnnel device?

Many Thanks,
Mark


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  • Follow-Ups:
    • Re: Routing Sound to MultiChannel Device
      • From: Doug Wyatt <email@hidden>
References: 
 >Routing Sound to MultiChannel Device (From: Mark Coniglio <email@hidden>)

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