RE: The proper way of finding out if a host is doing offline processing
RE: The proper way of finding out if a host is doing offline processing
- Subject: RE: The proper way of finding out if a host is doing offline processing
- From: "Bobby Zlatkov" <email@hidden>
- Date: Fri, 24 Mar 2006 10:54:22 -0500
- Thread-topic: The proper way of finding out if a host is doing offline processing
Stefan, thanks much for your reply.
What I am doing is this:
UInt32 offlineProp;
Uint32 size = sizeof(offlineProp);
AudioUnitGetProperty( mAudioUnit, kAudioUnitProperty_OfflineRender,
kAudioUnitScope_Global, 0, & offlineProp, &size );
...
Not sure if this is the right way to do it and also I was not sure where
would be the proper place to put this call ( in CreateUI(), Render() or
somewhere else ) since on return offlineProp is always 0.
Regards,
Bobby Zlatkov
Cakewalk
-----Original Message-----
From: Stefan Gretscher [mailto:email@hidden]
Sent: Thursday, March 23, 2006 6:26 PM
To: Bobby Zlatkov
Cc: email@hidden
Subject: Re: The proper way of finding out if a host is doing offline
processing
Hi Bobby,
Am 24.03.2006 um 00:05 schrieb Bobby Zlatkov:
> we have a soft synth that is an AU and are trying to figure out how
> to ask a host if the host is doing offline processing like freeze
> or bounce.
There's kAudioUnitProperty_OfflineRender - the hosts would set it
before bouncing/freezing and clear it again when switching back to
normal, real-time operation.
Best,
Stefan
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