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Re: AMS MIDI pane stops CoreAudio engine?
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Re: AMS MIDI pane stops CoreAudio engine?


  • Subject: Re: AMS MIDI pane stops CoreAudio engine?
  • From: Jeff Moore <email@hidden>
  • Date: Tue, 24 Oct 2006 11:27:23 -0700

Thanks. That's good to know. Is this bug still in the sample code? If it is, one of you should still file a bug about the sample code.

On Oct 24, 2006, at 4:27 AM, Nick wrote:

I've encountered the same problem, which was due to a bug in USBDevice::OpenAndConfigure() in
/Developer/Examples/CoreAudio/MIDI/SampleUSBDriver/Shared/ USBDevice.cpp


The problem is that the code does a SetConfiguration(...) on the device, regardless of the current configuration value, which in turn causes all existing IOUSBInterface objects attached to the IOUSBDevice to be destroyed and reinstantiated.

-n

On 23 Oct 2006, at 20:15, Jeff Moore wrote:

No. That's not supposed to happen. Can you file a bug?

On Oct 17, 2006, at 3:48 PM, peoplestank wrote:

I observed that when I click on the AudioMidiSetup MIDI pane for the first time, the engine of my USB driver gets stopped and restarted (which causes any playing audio to temporarily stop). Is this expected behavior?


--

Jeff Moore
Core Audio
Apple


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References: 
 >AMS MIDI pane stops CoreAudio engine? (From: peoplestank <email@hidden>)
 >Re: AMS MIDI pane stops CoreAudio engine? (From: Jeff Moore <email@hidden>)
 >Re: AMS MIDI pane stops CoreAudio engine? (From: Nick <email@hidden>)

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