au won't register
au won't register
- Subject: au won't register
- From: Daniel Oberhoff <email@hidden>
- Date: Sun, 9 Dec 2007 16:11:23 +0100
Hi,
I just kicked up a new audiounit but I can't get it noticed by even
auval. I Made one recently and that works fine and I can't find the
culprit. I checked all the obvious things like bundle names, entry
point etc. The only thing I can think of is this: the AUInstrumentBase
subclass that is the entry point is defined inside an objc++ file
since I use some cocoa magic inside. Could that be a problem?
Otherwise: is there a definite checklist of what an au component needs
to have to be picked up, and/or a definite way to test this?
Help greatly appreciated :)
Daniel Oberhoff
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