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au won't register
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au won't register


  • Subject: au won't register
  • From: Daniel Oberhoff <email@hidden>
  • Date: Sun, 9 Dec 2007 16:11:23 +0100

Hi,

I just kicked up a new audiounit but I can't get it noticed by even auval. I Made one recently and that works fine and I can't find the culprit. I checked all the obvious things like bundle names, entry point etc. The only thing I can think of is this: the AUInstrumentBase subclass that is the entry point is defined inside an objc++ file since I use some cocoa magic inside. Could that be a problem? Otherwise: is there a definite checklist of what an au component needs to have to be picked up, and/or a definite way to test this?

Help greatly appreciated :)

Daniel Oberhoff
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