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Play audio from stream data not file on disk
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Play audio from stream data not file on disk


  • Subject: Play audio from stream data not file on disk
  • From: "david" <email@hidden>
  • Date: Mon, 10 Dec 2007 15:47:11 +0800
  • Importance: Normal

I have a loop thread  to receive sound data. How can I play them with core audio api?
 
I am looking for some code to show how to put data into buffer, and how to play from it.
 
the docs and example I found on the Apple.com are file playing not steam data.
 
I had read " TN2097 - Playing an audio file through Core Audio" .But it also a file playing
 
only a "CAPlaythrough" is real time. but I can't find how to get input sound data and how to  buffer them
 
It puzzle me.
 
Thank you
 
Yang
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