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ioNumberPackets == 0 in ProduceOutputPackets()
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ioNumberPackets == 0 in ProduceOutputPackets()


  • Subject: ioNumberPackets == 0 in ProduceOutputPackets()
  • From: "Arek Korbik" <email@hidden>
  • Date: Thu, 18 Jan 2007 01:58:32 +0100

Hi,

How should an AudioCodec behave if it sees ioNumberPackets == 0 in
calls to ProduceOutputPackets()?

I would think this shouldn't happen, considering the Audio Codec
documentation, but I see it happening with high resolution
(large-compressed-packets) audio data, e.g. 24bit / 96kHz / 6ch FLAC
files.

Could somebody clarify or suggest something?

Thanks and regards,
Arek
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