ioNumberPackets == 0 in ProduceOutputPackets()
ioNumberPackets == 0 in ProduceOutputPackets()
- Subject: ioNumberPackets == 0 in ProduceOutputPackets()
- From: "Arek Korbik" <email@hidden>
- Date: Thu, 18 Jan 2007 01:58:32 +0100
Hi,
How should an AudioCodec behave if it sees ioNumberPackets == 0 in
calls to ProduceOutputPackets()?
I would think this shouldn't happen, considering the Audio Codec
documentation, but I see it happening with high resolution
(large-compressed-packets) audio data, e.g. 24bit / 96kHz / 6ch FLAC
files.
Could somebody clarify or suggest something?
Thanks and regards,
Arek
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