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Re: Creating adec component on Windows: Can't find CAWin32StringResources.h
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Re: Creating adec component on Windows: Can't find CAWin32StringResources.h


  • Subject: Re: Creating adec component on Windows: Can't find CAWin32StringResources.h
  • From: Bob Lang <email@hidden>
  • Date: Thu, 25 Jan 2007 23:13:01 +0000

Sorry to be off topic, but if "CoreAudio" is an Apple TM, then surely M$ is infringing it by naming its API "Core Audio"?

Bob
--
On 25 Jan 2007, at 22:48, Mark Pauley wrote:

I think you're barking up the wrong tree here... AFAIK this list is for the Mac OSX CoreAudio(tm) API. It would seem that Vista has created an API with the name "Core Audio"... notice the space, that has absolutely nothing to do with the Apple CoreAudio(tm) API's.

You might want to check MSDN for details on the correct forum for your question.


_Mark

On Jan 24, 2007, at 10:39 AM, ayush ghai wrote:

Hi all

I am trying to compile the example IMA4 adec component on Windows
Platform. I have included CoreAudio API in my Visual Studio Project.
But the project does not compile since a couple of files in CoreAudio
API include the file CAWin32StringResources.h which can't be found
anywhere. So it igives me a file not found error.

Can anyone please tell me what to do about it? I have looked into the
xiph-qt project as well but even that does not compile due to the same
problem.


Any help would be really welcome.

Thanks in advance
Regards
Ayush

This is the code snippet from the files GetCodecBundle.cpp and
ACBaseCodec.cpp of CoreAudio API which is producing the file not found
error:
#if TARGET_OS_WIN32
#include "CAWin32StringResources.h"
#endif
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References: 
 >Creating adec component on Windows: Can't find CAWin32StringResources.h (From: "ayush ghai" <email@hidden>)
 >Re: Creating adec component on Windows: Can't find CAWin32StringResources.h (From: Mark Pauley <email@hidden>)

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