Re: ComplexPlayThru failure if input srate != output srate
Re: ComplexPlayThru failure if input srate != output srate
- Subject: Re: ComplexPlayThru failure if input srate != output srate
- From: Tommy Braas <email@hidden>
- Date: Sun, 18 Mar 2007 23:52:43 +1100
I've been experiencing the same problem.
Is the ComplexPlayThru sample code broken?
Any help would be greatly appreciated.
Thanks,
\tommy
On Mar 17, 2007, at 8:13 , Stephen Davis wrote:
I downloaded the ComplexPlayThru example and configured my MacBook
Pro's line input device to 48kHz and the output device to 44.1kHz.
I then built and ran the app and it got out of sync almost
immediately and stopped producing output so that the last buffer it
produced repeated over and over again. According to the code, it
should handle devices with different sample rates (and it prints a
message about the mismatch and that it is setting the playback rate
of the AUVarispeed unit to some non-1.0 value) -- is there
something missing?
Some previous posts to this list (Neil Clayton, Bill, and Jeff)
indicate that the code is probably fragile with regard to handling
overloads and discontinuities well. Is there a better example
anywhere?
10.4.9, QT 7.1.5
thanks,
stephen
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