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Re: Streaming audio to built-in audio device
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Re: Streaming audio to built-in audio device


  • Subject: Re: Streaming audio to built-in audio device
  • From: Jeff Moore <email@hidden>
  • Date: Fri, 4 May 2007 15:30:55 -0700


On May 4, 2007, at 3:17 PM, B. Mitchell Loebel wrote:

Hello Mark:

Thank you.  Permit me to structure my question better:

I write C. I do not write Objective C or C++.

All of our APIs are available in all three of those languages. Most of our sample code is mostly C++ with sprinkles of ObjC here and there for UI things.


One of the problems I have with Mac programming is that it seems as if the Apple coding modality is for me to fully describe my sound source and then they want to "pull" my data from my source, e.g. file or buffer.

Yup. That's the basic mode of operation of our system. It's been that way for a long time, in fact.


That means I have to go through a large learning curve to understand their nomenclature. I don't have the time or desire to go through that task.

I don't see how you can escape doing this. It seems fundamental to pretty much every task that involves coding to somebody else's APIs.


I simple want to know the API to the Apple D/A which connects to their built-in speakers so that I can "push" my PCM samples of a given width (16 bits) and at a specific sample rate 16Ksamples/ sec ... no more, no less.

So given that such a best does not exist, you need to dive into the sample apps and get familiar with how our APIs work.


In essence then, I need to cut through all the Apple whistles and bells to work at a low level of code. I did check the reference you suggested carefully and I didn't see anything that fit the problem I described above. Ideas please ?????

You make the incorrect assumption that things get simpler as you get lower in the layering. I can state that this is not the case. Our APIs actually get simpler and do more for you as you move up the stack.


At any rate, I suspect that you'll want to take a look at this small sample app to get you started: /Developer/Examples/CoreAudio/SimpleSDK/ DefaultOutputUnit

Yes, it is written in C++, but it is a very C-like C++.

At 01:54 PM 5/4/2007 -0700, Mark Pauley wrote:
Have you taken a look at

http://developer.apple.com/documentation/MusicAudio/Conceptual/CoreAudioOverview/index.html

?

_Mark

On May 4, 2007, at 1:34 PM, B. Mitchell Loebel wrote:

Hello:

I have an app that creates a PCM stream. Where can I find the API
(and perhaps some examples) to interface with the built-in D/A to
send my audio to the built-in speakers please?

---
B. Mitchell Loebel, Executive Director
408 425-9920

The Tech Startup Connection
(formerly The PARALLEL Processing Connection)
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---
B. Mitchell Loebel, Executive Director 408 425-9920


The Tech Startup Connection
(formerly The PARALLEL Processing Connection)
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--

Jeff Moore
Core Audio
Apple


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References: 
 >Streaming audio to built-in audio device (From: "B. Mitchell Loebel" <email@hidden>)
 >Re: Streaming audio to built-in audio device (From: Mark Pauley <email@hidden>)
 >Re: Streaming audio to built-in audio device (From: "B. Mitchell Loebel" <email@hidden>)

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