Offline max-speed processing
Offline max-speed processing
- Subject: Offline max-speed processing
- From: "Felipe Bruno Baytelman P." <email@hidden>
- Date: Sat, 6 Oct 2007 14:01:45 -0400
- Resent-date: Sat, 6 Oct 2007 18:00:15 -0400
- Resent-from: "Felipe Bruno Baytelman P." <email@hidden>
- Resent-message-id: <email@hidden>
- Resent-to: Core Audio Mailing List <email@hidden>
Hi everyone. Long time no posting here.
I have an AU which performs statistics on audio and I'd like to set up a nil-output graph. What I want is an output that asks and asks for more input, but do nothing with that, so it forces the graph to perform at full speed (decoding the audio from a AUFilePLayer, and going though the entire graph: my AU inside too).
Is there a nil output? Would it do this, or it would "suck" from the input at normal rate? How can I do this?
As a workaround: having a normal graph with a pitch AU somewhere at max pitch (i.e.: eating all the input) connected to the normal output, but with min volume... Would it do the job? I would prefer the real solution :D But that would work too.
Thanks --Felipe
Felipe Bruno Baytelman P.
Baytex Software
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