Re: AudioConverter.h
Re: AudioConverter.h
- Subject: Re: AudioConverter.h
- From: K Staring <email@hidden>
- Date: Tue, 05 Aug 2008 11:09:19 +0200
Gavin Burke wrote:
Hi Khamba,
Looking at AudioFramework in the sdk for the mobile version of 10.5, it
seems to be missing ExtAudioFile.h and also AudioConverter.h
AudioConverter.h would have made life very easy.
Indeed.
Correct me where I am wrong, I think the main problem is that on the
platform that this version of 10.5 is for, mp3 decoding is done in
hardware and thus its tied to the AudioQueue and not something that can
be done offline as you would expect. Due to this hardware decoding its
missing all mp3 decoding functions other than those in AudioFile.h, with
no offline mp3 decode functions available.
The main idea is that we want to play two mp3 files at the same time.
> [...]
Ah! I was under the impression that the offlineRender() should work on
both platforms, since it was defined on both (there're a lot of ifdef's
outcommenting other functions throughout the SDKs) and is advertised
specifically to do this kind of task. Since my code refuses to work on
either stationary or mobile 10.5, I still had some hopes it would work
when the code was corrected. Seems I was mistaken. Good luck
implementing your workaround ;)
Getting AudioConverter to both platforms would be best, of course. Hope
Apple will eventually do this.
As for the bug report; I'd rather not file a bug with Apple when the
problem probably isn't with Apple, but with my own code.. Since the
problem isn't that urgent anymore, I'll see what I'll do. Anyway, thanks
for suggesting Bill!
Regards,
Khamba
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