Re: [RANT] *Really* getting frustrated now (AU Cocoa UI template STILL not working)
Re: [RANT] *Really* getting frustrated now (AU Cocoa UI template STILL not working)
- Subject: Re: [RANT] *Really* getting frustrated now (AU Cocoa UI template STILL not working)
- From: Walt <email@hidden>
- Date: Thu, 7 Aug 2008 16:59:05 -0600
<RANT>
Ditto that. As you correctly observe, I reported the same on this list
several months ago and by response was asked the most banal
questions... "What version of XCode? What version of the OS? What is
your favorite color?" to which I replied "Mac OS X 10.4.n-10.5.n,
XCode 2.5 - 3.n, and electric blue."
Bill Stuart later replied the bug had been fixed. Maybe I'm way off
base here, but perhaps the engineer that fixed it should check it in?
Hopefully one of you kind apple engineers reading this will be
suitably embarrassed by this fiasco and do something about it? Here's
a suggestion. Please take the fixed project, zip it up, and post it to
this list. Your process to get the fix into a release appears
broken... Or could you at least post (or technote) what needs to be
done to fix it? You'd save a bunch of people a lot of time and
frustration.
<RANT^2>
Previous experience suggests that one can not expect all of the core
audio example code to compile, link and run out of the box. It's
hardly a surprise that the templates also have problems. I infer that
life must be really stressful on the CA team. Are you guys that
understaffed? I'm so sorry if that's the case; maybe if you show your
management this thread they'll let you bring on an intern so you can
test the example code/templates from release to release. Your
developers would appreciate your "going the extra mile"...
</RANT^2>
I get paid whether I'm developing useful code for my company, or
wrestling bugs in Apple supplied code. Either way I still get to eat.
I'm only up on this soap box because I prefer the former to the
latter, as I suspect most of my colleagues on this list would agree...
Well, except Stephan; he loves debugging other peoples code.
Kidding!!! :)
</RANT>
-Walt
-----
On Aug 7, 2008, at 3:38 PM, tahome izwah wrote:
Hi all,
so I just completed updating my Xcode installation to 3.1 in order to
get started with a new AudioUnit that I was planning on writing, and
after doing that I had such a bad deja-vu that I really need to share
this with you, having run out of other options at this point.
When I used the AudioUnit with Cocoa View template to create a brand
new AU I realized that after almost a year this thing STILL doesn't
work right. You gotta be kidding me - this bug is so obvious and yet
the AudioUnit Cocoa UI template that is available in Xcode has been
broken since 10.4.0 and apparently noone on the Apple team cares about
fixing it... yet at the same time you guys recommend using Cocoa to
write UI code for AU plug ins. I'd very much like to do just that, but
how on earth am I supposed to get this done when even the very
template doesn't work??
Come on - people on this list have already filed a bug report about it
(FYI this is problem ID #5619322 supposedly filed in late 2007 as far
as I can see from the responses on this list) and quite a few people
on this list have been complaining about it (most notably myself,
Walt, Kevin Dixon, Stephen Bernsee and others - look for the thread
named "[FAQ?] re>x-code template project for AU with cocoa view"), but
still there is no fix that I am aware of, nor does the latest devtools
update fix it.
I really don't know what to do at this point so I am asking the
CoreAudio team: are you going to fix the template anytime soon (or at
all), and if not, what's keeping you? Am I (and the rest of the
AudioUnit community) condemned to tweaking the project manually every
single time to make it run until we ultimately die of old age?
Sorry folks, but this is below the expectations I have from using (and
loving, and endorsing!) Apple products since the 1990s.
Very frustratedly yours,
--th
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