Re: FLLR (compression ?) in AIFF file
Re: FLLR (compression ?) in AIFF file
- Subject: Re: FLLR (compression ?) in AIFF file
- From: William Stewart <email@hidden>
- Date: Thu, 7 Aug 2008 19:46:04 -0700
libsndfile certainly supports this and we helped them do this. We'd be
more than willing to help others if they want to support this. I
don't know of any specific apps that support it on windows though. As
for AIF - sure, but WAV also has its limitations and problems as
people have sought to work around those. I still believe that CAF
offers many advantages - enough to warrant its adoption, (but I am
biased!) :)
Bill
On Aug 7, 2008, at 5:06 PM, Richard Dobson wrote:
[sorry - meant to go to the list]
William Stewart wrote:
Actually...
The real recommendation is that as AIFC is still limited in the
types of audio compression formats it can contain, we now strongly
encourage and recommend developers to use the CAF file format as a
complete superset of both AIF and WAV files.
Details on CAF can be found at Apple's developer web site - there
is a full specification document.
CAF is also supported in the OS from Tiger onwards
A propos of which - can you say how widely CAF is supported by Windows
apps? There is some support in libsndfile, but I am not sure how
comprehensively. It will be a while before AIFC (and WAVE for that
matter) cease to be primary audio file formats. And I note that Space
Designer impulse response files are essentially just AIFF files with
an
SDIR extension. Which is reasonable enough - they will always be
relatively short files. If anything, AIFF and AIFC are becoming less
relevant simply because on an Intel Mac they are not the native
endianness.
Richard Dobson
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