Re: Variable naming convention in Core Audio
Re: Variable naming convention in Core Audio
- Subject: Re: Variable naming convention in Core Audio
- From: Luke Howard <email@hidden>
- Date: Mon, 29 Dec 2008 09:12:35 +1100
On 29/12/2008, at 8:38 AM, Marcelo Cicconet wrote: Hi. Reading the Core Audio examples, some variables start with a 'k' (like kAudioUnitProperty_SonogramOverview or kDefaultValue_BufferSize, etc). Other ones are started by 'm' (like mRenderStamp or mNumBins, etc). Is there a naming convention? What does 'm' or 'k' stands for?
constant (k) and member (m)
-- Luke |
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