Re: Quick question on configuring an AU for a certain channel config
Re: Quick question on configuring an AU for a certain channel config
- Subject: Re: Quick question on configuring an AU for a certain channel config
- From: "tahome izwah" <email@hidden>
- Date: Fri, 11 Jan 2008 15:08:14 +0100
I'm not sure if I asked the wrong question - I'd like my AU effect
(derived from AUEffectBase) to get MIDI information from one of the
host's MIDI tracks, and display a MIDI track selection in Logic (or
other hosts) that will allow the user to assign a MIDI track or
instrument as a MIDI source to my AU.
Is this at all possible, or do I have to deal with MIDI on my own in my plug in?
If I derive the effect from AUMIDIBase (which I thought would do the
trick) it seems to lack basic bus configuration capabilities (like
HasInput(), GetOutput(), ProcessesInPlace() etc.) that I need in order
to pass audio through the plug in from an audio track and deal with my
side chain...
So it looks to me like my options are either MIDI-in/audio-out or
audio-in/audio-out but not both at the same time?
Any ideas or pointers would be appreciated!
Thanks
--th
2007/12/21, William Stewart <email@hidden>:
> MIDI Effects implement the MusicDeviceMIDIEvent and RawData methods
> from MusicDevice.h - the type is different (which tells the host you
> implements MIDI)
>
> On Dec 20, 2007, at 1:54 PM, tahome izwah wrote:
>
> > Quick followup question:
> >
> > Is there any way I can get MIDI note information through the
> > AudioUnits API, or do I have to add my own MIDI code using CoreMIDI?
> > Any problems or pitfalls I should be aware of?
> >
> > Thanks again!
> > --th
> >
> >
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