Re: Recommended way to setup a timer in a CoreAudion application?
Re: Recommended way to setup a timer in a CoreAudion application?
- Subject: Re: Recommended way to setup a timer in a CoreAudion application?
- From: "tahome izwah" <email@hidden>
- Date: Wed, 16 Jan 2008 10:40:47 +0100
I'm using NSTimer for something similar, which works great, even
though it isn't exactly precise (not sure if you really need a
nanosecond precise timer).
NSTimer *myTimer = [[NSTimer scheduledTimerWithTimeInterval: fireInterval
target:self
selector:@selector(myMethodToCall:)
userInfo:nil
repeats:NO] retain];
...
if (myTimer) {
[myTimer invalidate];
[myTimer release];
myTimer = nil;
}
HTH,
--th
2008/1/16, Stéphane Letz <email@hidden>:
> Ho,
>
> In my CoreAudio based application, I need to setup a timer to check
> that a failure condition has been triggered (like the underlying
> driver is not more running). I tried to play with
> CFRunLoopTimerCreate, CFRunLoopAddTimer API without much success up to
> now. Is there a recommended way to do that?
>
> Thanks
>
> Stephane Letz
> _______________________________________________
> Do not post admin requests to the list. They will be ignored.
> Coreaudio-api mailing list (email@hidden)
> Help/Unsubscribe/Update your Subscription:
>
> This email sent to email@hidden
>
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden