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Re: Loading Debugger After playing audio file
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Re: Loading Debugger After playing audio file


  • Subject: Re: Loading Debugger After playing audio file
  • From: "SridharRao M" <email@hidden>
  • Date: Thu, 3 Jul 2008 15:54:46 +0530



On Thu, Jul 3, 2008 at 2:10 PM, SridharRao M <email@hidden> wrote:

Hi,

  I am developing application for playing audio on iPhone.I am using AudioFileServices & AudioQueueServices to play the audio.

After Playing one audio file it's loading GDB .I am properly using audioqueuedispose  & audiofileclose after playing completed.

But i am not able to identify why the dubugger is loading.

Please any one can help me in this regard.

The below is the debugger message

Loading program into debugger…

GNU gdb 6.3.50-20050815 (Apple version gdb-960) (Sun May 18 18:38:33 UTC 2008)

Copyright 2004 Free Software Foundation, Inc.

GDB is free software, covered by the GNU General Public License, and you are

welcome to change it and/or distribute copies of it under certain conditions.

Type "show copying" to see the conditions.

There is absolutely no warranty for GDB.  Type "show warranty" for details.

This GDB was configured as "i386-apple-darwin".warning: Unable to read symbols for "/System/Library/Frameworks/UIKit.framework/UIKit" (file not found).

warning: Unable to read symbols from "UIKit" (not yet mapped into memory).

warning: Unable to read symbols for "/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics" (file not found).

warning: Unable to read symbols from "CoreGraphics" (not yet mapped into memory).

Program loaded.

sharedlibrary apply-load-rules all

Attaching to program: `/Users/rebaca/Library/Application Support/iPhone Simulator/User/Applications/F8EC373A-7690-4718-9AC8-67EDDDCFE167/iSoundTest.app/iSoundTest', process 2883.

(gdb)  


Regards,

Sridhar.



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 >Loading Debugger After playing audio file (From: "SridharRao M" <email@hidden>)

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