Re: audio units and iphone
Re: audio units and iphone
- Subject: Re: audio units and iphone
- From: Brian Willoughby <email@hidden>
- Date: Thu, 26 Jun 2008 15:49:13 -0700
AudioUnits are by no means the only way to do audio processing. An
AU is most useful for adding audio processing code to someone else's
program, because it uses a defined plugin format. But if you're
writing your own application based on CoreAudio, you have full
control over all of the audio processing, even without using
AudioUnits or any other plugins.
So, yes, you can do DSP anywhere you are writing an application based
on CoreAudio.
Brian Willoughby
Sound Consulting
On Jun 26, 2008, at 15:26, peter wrote:
I read in the core audio overview of the xXxxxx sdk that the creation
of audio units on the xXxxxx is not possible (yet). Did I read that
right, or am I missing something?
Is there any other way to do audio processing (dsp) on the xXxxxx?
Will the creation of audio units for xXxxxx be supported in the near
future?
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