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Re: definitions of Float32, others
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Re: definitions of Float32, others


  • Subject: Re: definitions of Float32, others
  • From: Brad Ford <email@hidden>
  • Date: Fri, 7 Mar 2008 14:19:56 -0800


On Mar 7, 2008, at 2:14 PM, Kevin Dixon wrote:

When I #include the directive below, I get the error
error: CarbonCore/MacTypes.h: No such file or directory
This is in a Cocoa UI Audio Unit. Is there something I'm missing here?
I notice my "Header Search Paths" in my Project settings is blank....

Thanks,

-Kevin

<CarbonCore/MacTypes.h>

Ugly, but you can do this:

#include <CoreServices/../Frameworks/CarbonCore.framework/Headers/ MacTypes.h>

-Brad Ford
QuickTime Engineering





On Mar 5, 2008, at 9:30 AM, Kevin Dixon wrote:

What header has the definitions for UInt32, Float32, SInt32, and
friends?
I have a data structure that utilizes these data types, but when I
try to
use it, it says the types are not declared.

Thanks,

-Kevin Dixon


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_______________________________________________ Do not post admin requests to the list. They will be ignored. Coreaudio-api mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: This email sent to email@hidden
References: 
 >Sidechain input for AU effect (From: "John Ellwood" <email@hidden>)
 >Re: Sidechain input for AU effect (From: Stefan Gretscher <email@hidden>)
 >definitions of Float32, others (From: "Kevin Dixon" <email@hidden>)
 >Re: definitions of Float32, others (From: Cynthia Maxwell <email@hidden>)
 >Re: definitions of Float32, others (From: "Kevin Dixon" <email@hidden>)

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