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render audio to a file
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render audio to a file


  • Subject: render audio to a file
  • From: Ashley Allen <email@hidden>
  • Date: Mon, 19 May 2008 17:08:00 -0700

Hi,

I have a AUGraph of audio units that playback various audio samples to the default output device. I'd like to render this audio to a file. It appears that in order to render the data to a file I have to add a AudioInputProc to  the output device and make calls to AudioUnitRender on the output device from within the AudioInputProc callback providing allocated buffers to store the rendered output. I then subsequently write the buffers to my output file using the AudioFile APIs. Is this correct?


Thanks,
Ashley
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