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Re: AudioConverter 8.24 to Float32
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Re: AudioConverter 8.24 to Float32


  • Subject: Re: AudioConverter 8.24 to Float32
  • From: Mark's Studio <email@hidden>
  • Date: Wed, 12 Nov 2008 08:08:38 +0100


On 11/11/2008, at 23.10, William Stewart wrote:

(Oh and just to be clear, float is not currently supported on iPhone - it is on the desktop)

??? do you mean i can't use the AudioConverter to convert to float on the iPhone ?




Float64 sampleRate;
size = sizeof(sampleRate);
XThrowIfError (AudioSessionGetProperty (kAudioSessionProperty_CurrentHardwareSampleRate, &size, &sampleRate), "couldn't get new sample rate");
CAStreamBasicDescription destFormat;
CAStreamBasicDescription srcFormat;
outFormat.mSampleRate = sampleRate;

srcFormat.mSampleRate = outFormat.mSampleRate;
srcFormat.mFormatID = outFormat.mFormatID;
srcFormat.mFormatFlags = outFormat.mFormatFlags;
srcFormat.mBytesPerPacket = outFormat.mBytesPerPacket;
srcFormat.mFramesPerPacket = outFormat.mFramesPerPacket;
srcFormat.mBytesPerFrame = outFormat.mBytesPerFrame;
srcFormat.mChannelsPerFrame = 1;
srcFormat.mBitsPerChannel = outFormat.mBitsPerChannel;

destFormat.mSampleRate = outFormat.mSampleRate;
destFormat.mFormatID = kAudioFormatLinearPCM;
destFormat.mFormatFlags = kAudioFormatFlagIsFloat | kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked;
destFormat.mBytesPerPacket = outFormat.mBytesPerPacket;
destFormat.mFramesPerPacket = outFormat.mFramesPerPacket;
destFormat.mBytesPerFrame = outFormat.mBytesPerFrame;
destFormat.mChannelsPerFrame = 1;
destFormat.mBitsPerChannel = outFormat.mBitsPerChannel;


outFormat.Print(outFormat);
srcFormat.Print(srcFormat);
destFormat.Print(destFormat);

XThrowIfError(AudioConverterNew(&srcFormat, &destFormat, &audioConverter), "couldn't get AudioConverterNew");


and then in PerformThru()

AudioUnitRender()
AudioConverterConvertBuffer(....ioData->mBuffer[0].mData,...)

i get a -50 error from AudioConverterConvertBuffer()

is this not possible ?




On Nov 11, 2008, at 2:08 PM, William Stewart wrote:

float is not supported

On Nov 11, 2008, at 7:26 AM, Mark's Studio wrote:

In the aurioTouch sampleCode the format is 8.24 i have tried to add a AudioConverterNew to convert to float, but either i get a -50, or a !fmt error,
it look's like there is already an AudioConverter running maybe for the 16bit to 8.24,
how do i setup the format for the AudioConverterNew so i can have Float32 instead of 8.24,
i am mostly interested in converting the input buffer.






Peter Mark

Mark's Recording Studio A/S
Lundeskovsvej 3
2900 Hellerup
Denmark
Tel: +45 35366078
Fax: +45 35366038
Mobile: +45 20416018
www.marks-studio.dk
email@hidden

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Peter Mark

Mark's Recording Studio A/S
Lundeskovsvej 3
2900 Hellerup
Denmark
Tel: +45 35366078
Fax: +45 35366038
Mobile: +45 20416018
www.marks-studio.dk
email@hidden

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  • Follow-Ups:
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      • From: William Stewart <email@hidden>
References: 
 >AudioConverter 8.24 to Float32 (From: Mark's Studio <email@hidden>)
 >Re: AudioConverter 8.24 to Float32 (From: William Stewart <email@hidden>)
 >Re: AudioConverter 8.24 to Float32 (From: William Stewart <email@hidden>)

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