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AudioQueue aac stream -> stop playing after 10 seconds
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AudioQueue aac stream -> stop playing after 10 seconds


  • Subject: AudioQueue aac stream -> stop playing after 10 seconds
  • From: Thierry Bucco <email@hidden>
  • Date: Wed, 19 Nov 2008 16:57:37 -0500
  • Thread-topic: AudioQueue aac stream -> stop playing after 10 seconds

Title: AudioQueue aac stream -> stop playing after 10 seconds
Hi,

I am new to coreaudio programming and I am trying to play an aac stream (
kAudioFileAAC_ADTSType) on iPhone 2.
It works pretty well in Simulator, but on device, the sound stop playing after around 10 seconds.
What is strange is my callback function which get packets data is still filling buffers and my enqueue buffer is also called.

Do you have an idea  ?

Thanks a lot for your help.

Thierry
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