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Re: Real-Time Audio Analysis
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Re: Real-Time Audio Analysis


  • Subject: Re: Real-Time Audio Analysis
  • From: "tahome izwah" <email@hidden>
  • Date: Sun, 23 Nov 2008 11:08:47 +0100

I beg to differ. Usually you are recording your guitar track in your
DAW anyway so you're already using a host like Logic. AU (to me) seems
like the more logical way to go.

--th

2008/11/22 Brian Willoughby <email@hidden>:
> I would be easier to write an application which uses CoreAudio to get the
> guitar audio, and then Cocoa or other normal Mac OS X programming to display
> the results of your DSP math.  An AudioUnit would be necessary if you want
> to add your Guitar Digital Tuner to someone else's application.  AU is a
> spec for packaging DSP and display code so it can be loaded into an
> application without compiling it in.
>
> The CoreAudio examples should show you how to get the audio input samples.
>  Any of the Cocoa examples should show you how to display the graphics.
>
> Brian Willoughby
> Sound Consulting
>
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References: 
 >Real-Time Audio Analysis (From: "Marcelo Cicconet" <email@hidden>)
 >Re: Real-Time Audio Analysis (From: Brian Willoughby <email@hidden>)

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