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looking for a list of audio units for iPhone, Is there a way to implement effects like distortion with out using audio units?
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looking for a list of audio units for iPhone, Is there a way to implement effects like distortion with out using audio units?


  • Subject: looking for a list of audio units for iPhone, Is there a way to implement effects like distortion with out using audio units?
  • From: "Andrew E. Davidson" <email@hidden>
  • Date: Sun, 5 Oct 2008 13:33:24 -0700

Hi

 

Sorry if this question has been asked before. Does anyone know of an official list of Audio Units available on the iPhone?

 

The CoreAudioOverview.pdf does a nice job listing the audio units available on Mac OS, but does not list what’s available on iPhone? I looked through AUComponent.h . I think I might be missing something because there is an application in the apple store called “PocketGuitar” that has distortion and delay effects. Yet kAudioUnitSubType_Distortion is conditionally commented out of the header file?

 

#if !TARGET_OS_IPHONE

            kAuditoUnitSubType_Delay = ‘dely’,

            kAudioUnitSubType_Distortion = ‘dist’,

#else

 

 

CoreAudioOverview.pdf says that delay and distortion are only available on Mac OS and that you can not write audio units for the iphone. Is there some way to implement effects like distortion by manipulating the sample values while they are in the audio queue or using some other technique?

 

Thanks

 

Andy

 

 

 

 


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