• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
handling inequal in and out sample counts
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

handling inequal in and out sample counts


  • Subject: handling inequal in and out sample counts
  • From: Kevin Dixon <email@hidden>
  • Date: Wed, 15 Oct 2008 20:29:26 -0700

Hi,

I'm wondering how you deal with inequal input and output sample counts.

In this case, I'm writing an offline varispeed, so the output number of samples will almost never be the same as input, and could easily be more or less. Should I override the main Render method? The Kernel model doesn't seem like it would be particularly fitting in this case.

Thanks,

-Kevin
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


  • Follow-Ups:
    • Re: handling inequal in and out sample counts
      • From: William Stewart <email@hidden>
  • Prev by Date: Re: AudioUnit problem: CFRunLoopRunInMode() spins after first thread exits, and second thread begins?
  • Next by Date: Re: Splitting stereo to 2 audiobuffers with AudioConverter
  • Previous by thread: Re: AudioUnit problem: CFRunLoopRunInMode() spins after first thread exits, and second thread begins?
  • Next by thread: Re: handling inequal in and out sample counts
  • Index(es):
    • Date
    • Thread