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Re: Dithering??
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Re: Dithering??


  • Subject: Re: Dithering??
  • From: Brian Willoughby <email@hidden>
  • Date: Tue, 16 Sep 2008 12:55:47 -0700

I have two comments.

Dithering should only be done once, and only as the last step, and that is why the CoreAudio SRC does not apply dithering. There's just no way for the AudioConverter to know whether dithering would be appropriate in each individual case.

Unfortunately, CoreAudio does not provide everything you might need as an audio developer, and dithering is one of the things you will have to develop or license yourself. MusicDSP.org might be a good place to start for a variety of basic dithering algorithms. More advanced dither such as POW-r are available as part of commercial software, so you might need to look into automated DAW software with scripting if you don't want to write or license code.

For QuickTime questions, there is a QT mailing list. My guess is that it's doubtful they're applying dither in QuickTime.

Brian Willoughby
Sound Consulting


On Sep 16, 2008, at 12:42, Ryan Gilligan wrote:
I just got a demo of a new audio conversion program called Sound Grinder, which apparently uses the built in Core Audio SRC to convert sample rates. I will be converting 88.2 24 bit wav files down to 44.1 16 bit to burn redbook cd's. The developer of Sound Grinder believes that the current Core Audio SRC would not do any dithering to accomplish this. Is this true? Does the Core Audio API simply not include any dithering?


Also, I'm not sure if this is beyond the realm of this particular mailing list, but does the Quicktime SRC use dithering? Its pretty much a necessity for what I need to do, which is batch converting lots of these files, with no artifacts in the 16 bit files.

I hope someone can help! Thank you!

Ryan Gilligan

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