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Re: Audio glitches during playback thru Remote IO unit
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Re: Audio glitches during playback thru Remote IO unit


  • Subject: Re: Audio glitches during playback thru Remote IO unit
  • From: steph ohara <email@hidden>
  • Date: Thu, 13 Aug 2009 02:42:21 -0700 (PDT)

using ExtAudioFileRead, it says in the docs
"Fewer frames may be read than were requested." :)
Have you tried using AudioFileReadPackets?
it seems to have better control, cache option and void* to your buffer. it also returns frames read (possible less than requested) but the docs don't mention this possibility. i suspect this is a "lower-level" call thus a bit faster for feeding a hungry callback.
i use it to load whole samples in (non-realtime) so i can't really say. could be wrong and would love to know if it is an improvement
cheers
steph
 

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