Re: Audio glitches during playback thru Remote IO unit
Re: Audio glitches during playback thru Remote IO unit
- Subject: Re: Audio glitches during playback thru Remote IO unit
- From: steph ohara <email@hidden>
- Date: Thu, 13 Aug 2009 02:42:21 -0700 (PDT)
using ExtAudioFileRead, it says in the docs "Fewer frames may be read than were requested." :) Have you tried using AudioFileReadPackets? it seems to have better control, cache option and void* to your buffer. it also returns frames read (possible less than requested) but the docs don't mention this possibility. i suspect this is a "lower-level" call thus a bit faster for feeding a hungry callback. i use it to load whole samples in (non-realtime) so i can't really say. could be wrong and would love to know if it is an improvement cheers steph
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