Using MallocDebug with Audio Units
Using MallocDebug with Audio Units
- Subject: Using MallocDebug with Audio Units
- From: Seth Nickell <email@hidden>
- Date: Thu, 13 Aug 2009 12:35:51 -0700
I can't get MallocDebug to load the symbols for my AU. I've compiled
with symbols on, debugging works fine, etc. MallocDebug shows symbols
for system stuff (e.g. new[], CoreAudio stuff, etc) but not for any of
my AU code.
Any suggestions? Or alternate ways to do "mark"->"update" style leak
detection? It doesn't show up as a leak in "leaks" so I'm probably
holding a reference to this somewhere.
-Seth
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