Re: Bank or single preset in AU SaveState?
Re: Bank or single preset in AU SaveState?
- Subject: Re: Bank or single preset in AU SaveState?
- From: "contact" <email@hidden>
- Date: Fri, 14 Aug 2009 15:49:54 +0100
----- Original Message -----
From: William Stewart
To: contact
Cc: CoreAudio API
Sent: Wednesday, August 12, 2009 10:47 PM
Subject: Re: Bank or single preset in AU SaveState?
On Aug 12, 2009, at 5:38 AM, contact wrote:
Hello, I've trying to fix an 'Out of Memory' bug when using my Audio Unit
plug-in with GarageBand. It happens on the SaveState >>function.
I've been routinely saving whole banks in this function, but one of my
plug-ins now amounts to about 2.5Mb of data.
Is this is too much and what's the limit for GarageBand as other hosts
have no problems?
Do you normally just save the current preset, or the whole preset bank (as
in the whole state)?
I'm saving banks so users can change preset in the same instance to
another they've made - is it usual to just save a single preset with
>>SaveState?
SaveState is normally used for a single preset, not banks
Bill
O.K. thanks for the confirmation. I guess there's a limit to the size of
each key when using the CFMutableDictionary, rather than a limit to the
Dictionary itself.
I suppose it's a bug in the Core Foundation, but I don't know why it's
giving the unhelpfull error in GarageBand only (It doesn't matter how much
memory there is, it still says 'Out Of Memory').
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