Re: capture audio-in
Re: capture audio-in
- Subject: Re: capture audio-in
- From: "Mark A. Richman" <email@hidden>
- Date: Mon, 2 Feb 2009 13:43:00 -0500
Jeff,
I had the same question (to process audio realtime for pitch detection), and I've been looking at the SpeakHere and aurioTouch samples. If anyone else has a recommendation, please let me know as well!
I am looking to avoid Audio Units, since I'd like to use my code on both the Mac and iPhone.
Thanks,
Mark
On Mon, Feb 2, 2009 at 1:31 PM, Jeff Schindler
<email@hidden> wrote:
Hello,
Somewhat of a novice question here - is it
possible to catch and process the audio from, say, the internal mic before it
gets passed to the application space, without resorting to something like
Soundflower or a custom kernel driver? Is it even possible via a kernel
driver? Specifically, I'd like to write an application (user-land driver,
AudioUnit, or whatever) that can pre-process audio-in before it's provided
to another application (eg Skype).
Thanks much,
Jeff
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden