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Re: relationship between io buffer duration, # frames and audio buffer size
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Re: relationship between io buffer duration, # frames and audio buffer size


  • Subject: Re: relationship between io buffer duration, # frames and audio buffer size
  • From: Hamish Allan <email@hidden>
  • Date: Wed, 11 Feb 2009 20:01:37 +0000

On Wed, Feb 11, 2009 at 5:03 PM, Joel Reymont <email@hidden> wrote:

> kAudioSessionProperty_CurrentHardwareSampleRate actually starts out at
> 0.0232 and changes to 0.003 after I set
> kAudioSessionProperty_PreferredHardwareIOBufferDuration.

This doesn't directly answer your question, but according to QA1631
(in the iPhone OS 2.2 Library), you're doing things the wrong way
round:

> Follow these simple guidelines:
> Get or Set "Preferred" properties when the audio session is not active.
> Get "Current" properties once the audio session has been activated.

Hope this helps,
Hamish
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