Re: Converting to mp3 in iPhone sdk
Re: Converting to mp3 in iPhone sdk
- Subject: Re: Converting to mp3 in iPhone sdk
- From: Alex Kac <email@hidden>
- Date: Mon, 16 Feb 2009 13:16:24 -0600
On Feb 16, 2009, at 12:56 PM, mm w wrote:
anyway you can add this code into your app, it's not big deal and run
a threaded service
like this it's inside your app binary, not a third executable,
but I can tell you some apps have helpers, it depends on who are you
or your company name.
Yes, you can statically link it or have it part of the binary. And
yes, I know some apps have helpers, but that's only because Apple
hadn't progressed their testing to that point yet and missed it. From
what I understand they have now.
but anyway, it's enough easy to include this functionality inside your
app and start an async thread,
to encode
Agreed.
Cheers!
On Mon, Feb 16, 2009 at 10:47 AM, Alex Kac <email@hidden> wrote:
On Feb 16, 2009, at 12:36 PM, mm w wrote:
:) I can tell you there is exception, it depends what you are doing,
sure if you spawn a deamon who will never be released, you will
drill
the battery, this "clause" is against the "salopio"
anyway, you could even store the image of binary into your app and
create it at run time...
anyway you can add this code into your app, it's not big deal and
run
a threaded service
No, because it won't be allowed on the Store. I've talked
specifically to
Apple about this. In my case I had one binary with two helper apps.
All
signed. All working perfectly in debug and ad-hoc mode. But in
talking to
the Apple folks it would be denied because they do not allow apps
to have
more than one file with executable code in it in the app bundle.
This is not a technical limitation, but a policy one.
I don't understand this "psychological blocking", maybe it's because
this is work in more,
for instance my company was not satisfy by the AES/Rijndael/128
mechanism on the iPhone,
so I just rewrote an asm implementation optimized for ARM / chip,
you
know it's out of SDK
and I never complained about this that's the life of a developer
That's not the point - I've done the same in quite a few areas. The
issue is
not a technical or "psychological" one. Its easy to do what you're
suggesting. Its just not allowed by the App Store/SDK license
agreement and
I've verified this with Apple.
Cheers!
On Mon, Feb 16, 2009 at 10:17 AM, Alex Kac <email@hidden> wrote:
No, that won't work. On the iPhone the SDK license requires that
you have
ONE binary. You cannot have helper binaries. That's #1. #2, there
is no
MP3
encoder on the iPhone that you can use yourself via the public SDK.
On Feb 16, 2009, at 12:12 PM, mm w wrote:
I don't know if afconvert exists on the file system of the
iPhone, try
to NSTask's
/usr/bin/afconvert or run a stat on this file whatever, if it
doesn't
exist, you could put
your own binary converter into your bundle
/Developer/Examples/CoreAudio/Services/AudioFileTools
I think you have to change some stuff to be able to compile it
for the
iPhone
Cheers!
On Mon, Feb 16, 2009 at 3:55 AM, Santosh Kumar
<email@hidden> wrote:
Actually i want to do this in my app. So , can we do it for
iPhone. I
checked the documentation for Core Audio but
i am not getting any solution in this regards.
On 16-Feb-09, at 1:16 PM, mm w wrote:
Audiofiletools
Afconvert look into samples code Xcode
Or push the search button on this list
On 2/15/09, Santosh Kumar <email@hidden> wrote:
Hi All ,
Is there any way in iPhone sdk to convert a .caf file into .mp3
format?
Regards,
Santosh Kumar
--
-mmw
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Regards,
Santosh Kumar
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-mmw
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Alex Kac - President and Founder
Web Information Solutions, Inc.
"Patience is the companion of wisdom."
--Anonymous
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-mmw
Alex Kac - President and Founder
Web Information Solutions, Inc.
"I am not young enough to know everything."
--Oscar Wilde
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-mmw
Alex Kac - President and Founder
Web Information Solutions, Inc.
"If at first you don't succeed, skydiving is not for you."
-- Francis Roberts
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