Re: Recommend way for an Audio Unit to implement a background timer
Re: Recommend way for an Audio Unit to implement a background timer
- Subject: Re: Recommend way for an Audio Unit to implement a background timer
- From: Jens Alfke <email@hidden>
- Date: Fri, 20 Feb 2009 08:05:27 -0800
On Feb 20, 2009, at 1:35 AM, Muon Software Ltd - Dave wrote:
maybe my timer is attaching itself to the run loop in a way that is
disturbing perhaps other timers installed on the host. I have tried a
build where the callback did nothing at all and commented out various
other bits of code until I got to the point where I concluded that
if I
call CFRunLoopAddTimer it *will* crash *somewhere*, whereas if I don't
it will not.
Could you post the code that creates + adds the timer, and the empty
callback?
Also, are you sure you're adding the timer from the main thread?
—Jens
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