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Re: Cocoa and future
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Re: Cocoa and future


  • Subject: Re: Cocoa and future
  • From: Simone Tellini <email@hidden>
  • Date: Fri, 20 Feb 2009 17:44:18 +0100


Il giorno 20/feb/09, alle ore 17:35, john smith ha scritto:

my C++ code. Then that C++ code need to communicate with some other cocoa code, because drawing functions no longer are support in carbon.

if by "cocoa code" you mean "obj-C", this point isn't true: your C++ code can render into the current view directly: check the CGContext* functions.

You just need a pretty basic view to invoke your renderer in its -drawRect: method and handle the input.

-- 
Simone Tellini
http://www.tellini.org



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References: 
 >Audio unit hosting (From: James Membrez <email@hidden>)
 >Re: Audio unit hosting (From: William Stewart <email@hidden>)
 >Cocoa and future (From: john smith <email@hidden>)
 >Re: Cocoa and future (From: tahome izwah <email@hidden>)
 >FW: Cocoa and future (From: john smith <email@hidden>)
 >Re: Cocoa and future (From: Jens Alfke <email@hidden>)
 >RE: Cocoa and future (From: john smith <email@hidden>)

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