Re: Advice on the best approach for a newbie
Re: Advice on the best approach for a newbie
- Subject: Re: Advice on the best approach for a newbie
- From: "tahome izwah" <email@hidden>
- Date: Tue, 13 Jan 2009 17:52:44 +0100
I would go with Matlab for DSP prototyping if you don't have a
particular reason why you want to do this as an AU plug in (like
learning the API etc.). If you do this as an AU the actual API might
get in your way, this is generally not the case with Matlab as it
takes care of all your sound file handling and setup needs.
Any particular reason why you don't want to do this on your Freescale
target platform directly?
Just my 2 cents...
HTH
--th
2009/1/13 Ângelo Andrade Cirino <email@hidden>:
> Hi everybody,
>
> Only very recently I started studying audio software development using the
> CoreAudio and need some advice. I need to test some algorithms for audio
> processing before I implement them in a DSP board. I am targeting a
> Freescale DSP and have several routines and algorithms for it.
>
> But I want to try some variations and some code from myself on the Mac prior
> to developing them to the DSP. What I want to do is to analyze the audio
> stream, extract parameters and do FFT on it. What do you suggest? Should I
> try to intercept the input stream and do the analysis directly in the input
> or develop an Audio Unit?
>
> I would also like to develop a synthesizer. This seems better fitted to
> develop as an AU, right?
>
> I am also considering Matlab, but am not sure what would be easier for me.
>
> Thanks in advance,
>
> Angelo
>
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