Re: AU processor load
Re: AU processor load
- Subject: Re: AU processor load
- From: Walt <email@hidden>
- Date: Mon, 26 Jan 2009 22:47:23 -0700
In your process frames code, record the system time on entry/exit.
Starting with the second buffer processed, you know how much time you
took to process buffer N-1, and can derive how much time was spent
outside of your processing by looking at the exit time of the previous
buffer.
HTH,
-Walt
----
On Jan 26, 2009, at 6:58 PM, Ethan Funk wrote:
Is there an easy way to track the processor load from with in a AU
render callback? I am NOT using AUGraphs in my application and am
instead using the callbacks to connect AUs, but I still need a way
to gauge how much of the total available processor(s) time I am
spending in the render callback chain so I can report processor load
to the user.
Thanks,
Ethan...
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