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Re: AudioUnits in FinalCut Express?
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Re: AudioUnits in FinalCut Express?


  • Subject: Re: AudioUnits in FinalCut Express?
  • From: William Stewart <email@hidden>
  • Date: Thu, 29 Jan 2009 15:07:51 -0800

I just checked with an FCP person and for an audio unit to show up in FCP it must support mono-mono operation.. So, AUMatrixReverb wouldn't show up for instance, because it doesn't support mono output

Bill

On Jan 28, 2009, at 11:14 PM, tahome izwah wrote:

Thank you for your reply. The AU is based on the "AudioUnit effect
with Cocoa view" template and has both a Cocoa and a Carbon view for
compatibility with older hosts. Auval checks out ok, and Logic and
GarageBand both load the plug in without a problem.

I have also noted that some other AUs seem to have problems with FCE,
such as the free NorthPole filter which also doesn't show up in FCE:
http://www.prosoniq.com/main/northpole-au/

Any idea why?

Thanks,
--th

2009/1/28 William Stewart <email@hidden>:
I'm not sure what you mean by Cocoa AU - have you written the audio unit
using Cocoa? or just the view?


On Jan 28, 2009, at 6:07 PM, tahome izwah wrote:

Hi all,

ok so I have my Cocoa AU running in almost every program except for
the fact that it doesn't show up as audio filter in FCE 4.0.1. Is
there a trick to getting FCE to recognize my plug in or am I
attempting the impossible? There seem to be some AUs that get listed,
but not mine :-(


Thanks for any feedback,
--th
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  • Follow-Ups:
    • Re: AudioUnits in FinalCut Express?
      • From: tahome izwah <email@hidden>
References: 
 >AudioUnits in FinalCut Express? (From: tahome izwah <email@hidden>)
 >Re: AudioUnits in FinalCut Express? (From: William Stewart <email@hidden>)
 >Re: AudioUnits in FinalCut Express? (From: tahome izwah <email@hidden>)

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