How to proper destroy an AURemoteIO ????
How to proper destroy an AURemoteIO ????
- Subject: How to proper destroy an AURemoteIO ????
- From: Inca Rose <email@hidden>
- Date: Tue, 3 Mar 2009 10:44:57 +0200
Hi;
After I finish using an AURemoteIO I do the following steps:
-- AudioUnitOutputStop
-- AudioUnitUninitialize
-- AudioComponentInstanceDispose
But checking the threads in my system I see that for every AURemoteIO
object I created there is still a thread with the following
stack thread:
0 mach_msg_trap
1 mach_msg
2 AURemoteIO::IOThread::Entry
3 CAPThread::Entry
4 _pthread_body
What is the proper way to dispose an AURemoteIO ??? Am I doing
something wrong ?
Thanks
Inca R
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