Re: iPhone audio hardware changing during my app's run
Re: iPhone audio hardware changing during my app's run
- Subject: Re: iPhone audio hardware changing during my app's run
- From: Evan Olcott <email@hidden>
- Date: Mon, 9 Mar 2009 14:57:20 -0500
On Mar 9, 2009, at 2:02 PM, Doug Wyatt wrote:
Then I unplug the iPhone from the device, which changes the route
to it's built-in audio input (ReceiverAndMicrophone /
SpeakerAndMicrophone). My input stream stops, some rudimentary
route checks happen, then the input stream starts up again. The
data that I get from RemoteIO is *still stereo*. And this isn't any
fake stereo - this is "both channels have different non-zero data"
in them.
What does this stereo data sound like? played at double speed,
possibly interleaved with big chunks of silence? (which would be
mono data being incorrectly presented as stereo)
From what I can tell (from playback of the recorded audio), it's
double-speed (one octave up) with "holes" that make it playback at
original speed.
Ev
Technical Knowledge Officer
Head Programmer/Designer
Audiofile Engineering
http://www.audiofile-engineering.com/
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