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Re: iPhone audio hardware changing during my app's run
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Re: iPhone audio hardware changing during my app's run


  • Subject: Re: iPhone audio hardware changing during my app's run
  • From: Evan Olcott <email@hidden>
  • Date: Mon, 9 Mar 2009 14:57:20 -0500


On Mar 9, 2009, at 2:02 PM, Doug Wyatt wrote:

Then I unplug the iPhone from the device, which changes the route to it's built-in audio input (ReceiverAndMicrophone / SpeakerAndMicrophone). My input stream stops, some rudimentary route checks happen, then the input stream starts up again. The data that I get from RemoteIO is *still stereo*. And this isn't any fake stereo - this is "both channels have different non-zero data" in them.

What does this stereo data sound like? played at double speed, possibly interleaved with big chunks of silence? (which would be mono data being incorrectly presented as stereo)

From what I can tell (from playback of the recorded audio), it's double-speed (one octave up) with "holes" that make it playback at original speed.


Ev
Technical Knowledge Officer
Head Programmer/Designer
Audiofile Engineering

http://www.audiofile-engineering.com/






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References: 
 >iPhone audio hardware changing during my app's run (From: Evan Olcott <email@hidden>)
 >Re: iPhone audio hardware changing during my app's run (From: Doug Wyatt <email@hidden>)

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