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Re: Stereo Manipulation AU
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Re: Stereo Manipulation AU


  • Subject: Re: Stereo Manipulation AU
  • From: William Stewart <email@hidden>
  • Date: Tue, 17 Mar 2009 18:59:54 -0700

Have a look in AUEffectBase::ProcessBufferLists - that is where it splits off the channels before it goes to a kernel - which you don't want it to do

On Mar 17, 2009, at 4:42 PM, Michal Kloch wrote:

Hi.

I am developing my first Audio Unit. One of its functions is to manipulate stereo. But in the SDK I can't figure that out how to process left and right samples at the same time. Do i have to write incoming samples to two buffers (left and right), to split the interleaved stream of audio?

Thanks  for any help

Michal
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References: 
 >Stereo Manipulation AU (From: Michal Kloch <email@hidden>)

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