Re: Stereo Manipulation AU
Re: Stereo Manipulation AU
- Subject: Re: Stereo Manipulation AU
- From: William Stewart <email@hidden>
- Date: Tue, 17 Mar 2009 18:59:54 -0700
Have a look in AUEffectBase::ProcessBufferLists - that is where it
splits off the channels before it goes to a kernel - which you don't
want it to do
On Mar 17, 2009, at 4:42 PM, Michal Kloch wrote:
Hi.
I am developing my first Audio Unit. One of its functions is to
manipulate stereo. But in the SDK I can't figure that out how to
process left and right samples at the same time. Do i have to write
incoming samples to two buffers (left and right), to split the
interleaved stream of audio?
Thanks for any help
Michal
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