Re: AudioFileReadPackets from buffer?
Re: AudioFileReadPackets from buffer?
- Subject: Re: AudioFileReadPackets from buffer?
- From: William Stewart <email@hidden>
- Date: Mon, 23 Mar 2009 15:50:25 -0700
you can also open the audio file using the callbacks version - then as
you make audio file calls, the audio file object calls your callbacks
and you provide the requested data. where you get that data from is
your concern. This works well for a number of use cases, but for
network audio, and just wanting to parse a bitstream, audio file
stream is a better choice I believe
Bill
On Mar 23, 2009, at 1:42 PM, Kyle Sluder wrote:
You want Audio File Stream Services (AudioToolbox/AudioFileStream.h).
It's available on both the iPhone and OS X.
http://developer.apple.com/documentation/MusicAudio/Reference/AudioStreamReference/Reference/reference.html
--Kyle Sluder
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