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Re: iPod Touch, headset and kAudioSessionBeginInterruption
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Re: iPod Touch, headset and kAudioSessionBeginInterruption


  • Subject: Re: iPod Touch, headset and kAudioSessionBeginInterruption
  • From: Evan Olcott <email@hidden>
  • Date: Fri, 27 Mar 2009 15:20:26 -0500


On Mar 27, 2009, at 1:25 PM, Greg Chapman wrote:

1. You should not be getting a BeginInterruption in this case, but if you are, you have indeed been interrupted.
2. It is not correct to ignore BeginInterruption. If you get one, you _have_ been interrupted.


There is a strange and fairly rare bug where pulling the headset jack at _just_ the right speed causes a transient "hit" on the jack connector in such a way that the driver thinks an Apple headset's "Play" button has been pressed. So the iPod app starts to play a song, and your app gets interrupted.

Is that what's happening?


The iPod app doesn't start playing, but that could be because our app is set up as a "play and record" category.

Another thing to note: we are able to replicate this issue here every time. This could be because we pull out the jack at the same speed or at the same angle, but it never came without a failure.

Ev
Technical Knowledge Officer
Head Programmer/Designer
Audiofile Engineering

http://www.audiofile-engineering.com/






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  • Follow-Ups:
    • Re: iPod Touch, headset and kAudioSessionBeginInterruption
      • From: Greg Chapman <email@hidden>
References: 
 >iPod Touch, headset and kAudioSessionBeginInterruption (From: Evan Olcott <email@hidden>)
 >Re: iPod Touch, headset and kAudioSessionBeginInterruption (From: Greg Chapman <email@hidden>)

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