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Re: SpeakHere iPhonesimulator not working?
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Re: SpeakHere iPhonesimulator not working?


  • Subject: Re: SpeakHere iPhonesimulator not working?
  • From: Brad Garton <email@hidden>
  • Date: Sun, 29 Mar 2009 18:04:08 -0400

That did the trick!  Thanks!

Two components in QuickTime: LiveType.component and DivX Decoder.component.

How strange -- any way to prevent this from happening (and in the future)? Do I need to keep shuffling them in and out of /Library/ QuickTime?

brad
http://music.columbia.edu/~brad


On Mar 29, 2009, at 5:52 PM, David Duncan wrote:

On Mar 29, 2009, at 2:43 PM, Brad Garton wrote:

I hope this is the right place to post this. I'm trying out the "SpeakHere" app on the iPhoneSimulator, and the record button just hangs. It seems to get as far in the AudioRecorder init as the call to AudioQueueNewInput() but no farther. I see a bunch of errors in the Xcode console about some LiveType component being missing(?), but am I missing something really basic? I'm new to iPhone development, so it may be my ignorance...


Check our console log to see if you are getting a Quicktime component loading error. If you are, remove that component and try again.
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.


David Duncan



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 >Re: SpeakHere iPhonesimulator not working? (From: David Duncan <email@hidden>)

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