Re: Equalizer and Spectrumanalyzer
Re: Equalizer and Spectrumanalyzer
- Subject: Re: Equalizer and Spectrumanalyzer
- From: "Alexander Saal" <email@hidden>
- Date: Thu, 12 Nov 2009 15:05:05 +0100
I have already tried to get the AUGraphicEqualizer:
cmpDescription.componentType = kAudioUnitType_Effect;
cmpDescription.componentSubType = kAudioUnitSubType_GraphicEQ;
cmpDescription.componentManufacturer = kAudioUnitManufacturer_Apple;
cmp = FindNextComponent(nil, &cmpDescription);
How do I set up a chain and how do I altered the AUGraphicEqualizer?
Best regards
Alexander Saal
-------- Original-Nachricht --------
> Datum: Thu, 12 Nov 2009 14:36:27 +0100
> Von: tahome izwah <email@hidden>
> An: email@hidden
> Betreff: Re: Equalizer and Spectrumanalyzer
> This is the output audio unit. You need to add an AUGraphicEqualizer
> node to your chain in order to use an EQ.
>
> HTH
> --th
>
> 2009/11/12 Alexander Saal <email@hidden>:
> > I retrieve the AudioUnit cmp via:
> >
> > cmpDescription.componentType =
> kAudioUnitType_Output;
> > cmpDescription.componentSubType =
> kAudioUnitSubType_DefaultOutput;
> > cmpDescription.componentManufacturer = 0;
> > cmp = FindNextComponent(nil, &cmpDescription);
> >
> > and open it with OpenAComponent.
> >
> > Is this the right AudioUnit or do I need another one?
> > And if it is the right one how do I set the parameters?
> >
> > Best regards
> > Alexander Saal
> >
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